Network game system for executing event in network game
US9717990B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Dec 24, 2014 |
| Grant date | Aug 1, 2017 |
| Priority date | — |
| Expiry date | Dec 25, 2034 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/8076
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A network game system includes a server apparatus and a plurality of video game apparatuses connected to the server apparatus. A party includes player characters of a plurality of players. When the party battles with an opponent character, the server apparatus simultaneously transmits movie playback information to each video game apparatus for starting playback of a movie. Each of the players can skip the movie at a desired timing. A screen is displayed on each video game apparatus that has skipped the movie until the battle starts. When information is received from each video game apparatus that indicates playback of the movie has ended, the server apparatus simultaneously transmits battle start information to each video game apparatus.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.