System and method for dynamically managing sound in a gaming environment
US9737800B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Jan 17, 2017 |
| Grant date | Aug 22, 2017 |
| Priority date | — |
| Expiry date | Jan 17, 2037 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04R2227/009
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A gaming system is configured for dynamic and location-specific management of sound in a gaming environment. Various gaming stations, each including sound receivers and sound emitters, are disposed across multiple gaming zones. A server communicates with the gaming stations and is configured to sample ambient sounds with respect to the plurality of zones, and identify zone-specific exception sound signatures with respect to a dynamic noise threshold for at least a first of the plurality of zones, such as for example a jackpot or equivalent “hot spot” in the gaming environment. One or more gaming machines external to the first zone are directed to locally amplify sounds associated with the identified zone-specific exception sound signatures for the first zone. The server may further direct sound emitters external to the first zone to emit sound waves effective to locally suppress particular ambient sounds other than the identified zone-specific exception sound signatures.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.