Patent · US Active

System and method of dynamically throttling CPU frequency for gaming workloads

US9760967B2 · kind B2 · utility

2Cited by
5References
30Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 31, 2014
Grant dateSep 12, 2017
Priority date
Expiry dateDec 19, 2035

Classification

  • Technology area (CPC Y)Emerging Cross-Sectional Technologies
  • CPC primaryY02D10/00
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

An example method of scaling a central processing unit (CPU) frequency of at least one CPU includes tracking an average quantity of graphics library calls made per graphics library draw call per frame of rendering. The method further includes detecting, based on tracking the average quantity of graphics library calls made per graphics library draw call per frame of rendering, a gaming workload on a computing device including a CPU. The method also includes switching the computing device to a gaming mode. Switching the computing device to a gaming mode includes reducing a CPU FMax of the CPU executing on the computing device.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.