System and method of dynamically throttling CPU frequency for gaming workloads
US9760967B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jul 31, 2014 |
| Grant date | Sep 12, 2017 |
| Priority date | — |
| Expiry date | Dec 19, 2035 |
Classification
- Technology area (CPC Y)Emerging Cross-Sectional Technologies
- CPC primaryY02D10/00
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
An example method of scaling a central processing unit (CPU) frequency of at least one CPU includes tracking an average quantity of graphics library calls made per graphics library draw call per frame of rendering. The method further includes detecting, based on tracking the average quantity of graphics library calls made per graphics library draw call per frame of rendering, a gaming workload on a computing device including a CPU. The method also includes switching the computing device to a gaming mode. Switching the computing device to a gaming mode includes reducing a CPU FMax of the CPU executing on the computing device.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.