Patent · US Active

Player specific network

US9786120B2 · kind B2 · utility

2Cited by
299References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 4, 2016
Grant dateOct 10, 2017
Priority date
Expiry dateNov 4, 2036

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L69/329
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.