Patent · US Active

Mobile tele-immersive gameplay

US9898872B2 · kind B2 · utility

2Cited by
1References
20Claims
0Family size

Assignee

Inventor

Key dates

Filing dateMar 6, 2017
Grant dateFeb 20, 2018
Priority date
Expiry dateMar 6, 2037

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G2354/00
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Techniques for displaying an augmented reality environment. Embodiments capture a visual scene for display. An embedded symbol associated with a garment worn by the first user within the visual scene is identified. Embodiments generate a virtual augmentation corresponding to the first user that is animated based on the captured visual scene. The virtual augmentation alters an appearance of the first user, such that the first user is depicted as wearing a virtual costume, the virtual costume determined to have a predefined relationship with the identified embedded symbol. A sequence of frames is rendered that depicts the first user augmented with the virtual augmentation in the augmented reality environment and depict at least a portion of the first user as wearing the virtual costume.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.