Patent · US Active

Method and apparatus for interception of synchronization objects in graphics application programming interfaces for frame debugging

US9910760B2 · kind B2 · utility

4Cited by
7References
22Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 3, 2015
Grant dateMar 6, 2018
Priority date
Expiry dateNov 24, 2035

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F11/3698
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

An aspect of the present invention proposes a solution for correctly intercepting, capturing, and replaying tasks (such as functions and methods) in an interception layer operating between an application programming interface (API) and the driver of a processor by using synchronization objects such as fences. According to one or more embodiments of the present invention, the application will use what appears to the application to be a single synchronization object to signal (from a processor) and to wait (on a processor), but will actually be two separate synchronization objects in the interception layer. According to one or more embodiments, the solution proposed herein may be implemented as part of an module or tool that works as an interception layer between an application and an API exposed by a device driver of a resource, and allows for an efficient and effective approach to frame-debugging and live capture and replay of function bundles.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.