Stochastic level of detail in computer animation
USRE42287E1 · kind E1 · reissue
52Cited by
6References
40Claims
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Key dates
| Filing date | Oct 9, 2003 |
| Grant date | Apr 12, 2011 |
| Priority date | — |
| Expiry date | Oct 9, 2023 |
Classification
- Technology area (CPC —)General
Abstract
A method for smoothly transitioning between different object representations in computer animation using stochastic sampling. The method allows for level of detail transitions between object representations made up of different geometric primitives, of different types, with different rendering attributes, and even different topologies without “popping” or other visual artifacts.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.