Sony Interactive Entertainment Inc.
3,004Patents
2,982Active
3,004Granted
66Portfolio score
Filing activity: Dec 11, 2003 → Jun 28, 2024 · 19 expiring within 5 years
Most-cited patents
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US10657701B2 | Dynamic entering and leaving of virtual-reality environments navigated by different HMD users | Physics | 429 | Active |
| USD798844S1 | Earphone | General | 58 | Active |
| US10430018B2 | Systems and methods for providing user tagging of content within a virtual scene | Physics | 54 | Active |
| US10050393B1 | Modular socket box | Electricity | 51 | Active |
| USD803860S1 | Display screen with transitional graphical user interface | General | 50 | Active |
| US9746921B2 | Signal generation and detector systems and methods for determining positions of fingers of a user | Physics | 36 | Active |
| USD797752S1 | Display screen with transitional graphical user interface | General | 36 | Active |
| US9468373B2 | Gaze tracking variations using dynamic lighting position | Physics | 34 | Active |
| USD784990S1 | Controller for interfacing with a computer program | General | 32 | Active |
| US9613147B2 | Collection of telemetry data by a telemetry library within a client device | Electricity | 31 | Active |
| US10549202B2 | Blockchain gaming system | Electricity | 28 | Active |
| US11380021B2 | Image processing apparatus, content processing system, and image processing method | Physics | 27 | Active |
| USD958891S1 | Controller for electronic device | General | 26 | Active |
| US9703103B2 | Head-mounted display | Physics | 26 | Active |
| US10675544B2 | Personalized user interface based on in-application behavior | Human Necessities | 26 | Active |
| USD954838S1 | Controller for electronic device | General | 24 | Active |
| US9832441B2 | Supplemental content on a mobile device | Human Necessities | 24 | Active |
| US11663551B2 | Tracking unique in-game digital assets using tokens on a distributed ledger | Electricity | 24 | Active |
| US9599818B2 | Obstacle avoidance apparatus and obstacle avoidance method | Physics | 23 | Active |
| US10471360B2 | User-driven spectator channel for live game play in multi-player games | Electricity | 23 | Active |
| US9987554B2 | Gaming device with volumetric sensing | Physics | 23 | Active |
| US9789395B2 | Operating device | Physics | 23 | Active |
| US9857871B2 | Apparatus and method for dynamic graphics rendering based on saccade detection | Emerging Cross-Sectional Technologies | 22 | Active |
| US10410359B2 | Methods for capturing images of markers of a person to control interfacing with an application | Physics | 21 | Active |
| US11276196B2 | Video processing | Physics | 21 | Active |
Source: USPTO / EPO open patent data. Counts and citation impact are objective bibliographic measures.