Patent · US Active

Gaming device with volumetric sensing

US9987554B2 · kind B2 · utility

23Cited by
29References
23Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 13, 2015
Grant dateJun 5, 2018
Priority date
Expiry dateAug 13, 2036

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F2203/04101
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method for enhancing detection of a user's hand relative to a head-mounted display (HMD) is described. The method includes sensing a disrupted portion of energy by sensors integrated within a pad device. The disrupted portion of the energy is generated when the hand of the user interferes with the energy. The plurality of sensors that sense the disrupted portion of the energy produce an energy image that mirrors a current position of the hand. The method includes repeating the sensing continuously to produce a stream of energy images. The method includes communicating the stream of energy images to a game console for processing each of the energy images to produce a model of the hand and movement of the model of the hand. The model of the hand is at least partially rendered as a virtual hand in a virtual environment that is displayed in the HMD.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.