Zynga Inc.
🏢 View company profile →561Patents
559Active
561Granted
63Portfolio score
Filing activity: Feb 6, 2007 → Jul 14, 2023 · 36 expiring within 5 years
Most-cited patents
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US8137193B1 | Supply delivery for interactive social games | Human Necessities | 362 | Active |
| US8287383B1 | Changing virtual items based on real-world events | Human Necessities | 292 | Active |
| US8292743B1 | Changing virtual items based on location-based actions | Human Necessities | 220 | Active |
| US8282491B2 | Game-based incentives for location-based actions | Human Necessities | 181 | Active |
| USD784363S1 | Portion of display having graphical user interface with transitional icon | General | 178 | Active |
| US8287384B2 | Game-based incentives for location-based actions | Human Necessities | 152 | Active |
| US8272956B2 | Social supply harvest mechanic for interactive social games | Human Necessities | 148 | Active |
| US8777754B1 | Providing offers for sales of combinations of virtual items at discounted prices | Physics | 131 | Active |
| US8328642B2 | Game based incentives for commerce | Human Necessities | 128 | Active |
| US8348767B2 | Dynamic asset and obstacle generation in online games | Physics | 118 | Active |
| US8348768B2 | Game-based incentives for location-based actions | Human Necessities | 115 | Active |
| US9257007B2 | Customizing offers for sales of combinations of virtual items | Human Necessities | 105 | Active |
| US8360873B1 | Combining games based on levels of interactivity of the games | Human Necessities | 75 | Active |
| US8388451B2 | Game-based incentives for location-based actions | Human Necessities | 72 | Active |
| US8326751B2 | Apparatuses,methods and systems for a trackable virtual currencies platform | Physics | 68 | Active |
| US8506409B2 | Clan wars | Human Necessities | 67 | Active |
| USD790563S1 | Display screen or portion thereof with animated graphical user interface | General | 67 | Active |
| US8444491B2 | Clan wars | Human Necessities | 67 | Active |
| US8496532B1 | Clan wars | Human Necessities | 66 | Active |
| US8491395B2 | Game-based incentives for location-based actions | Human Necessities | 65 | Active |
| US8608570B1 | Enabling game features based on location-based actions | Human Necessities | 62 | Active |
| US8758119B1 | Asset transfers between interactive social games | Electricity | 61 | Active |
| USD776133S1 | Display screen or portion thereof with a graphical user interface | General | 57 | Active |
| US8303416B1 | Online asynchronous game with player-matching mechanic based on gameplay characteristics | Human Necessities | 51 | Active |
| US8388452B2 | Game-based incentives for location-based actions | Human Necessities | 50 | Active |
Source: USPTO / EPO open patent data. Counts and citation impact are objective bibliographic measures.