Alexandre S. Parenteau
14Patents
8h-index
12Co-inventors
61Inventor score
Filing activity: Nov 7, 2003 → Nov 30, 2010
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US7750913B1 | System and method for implementing graphics processing unit shader programs using snippets | Physics | 76 | Active |
| US7847798B1 | Clipping and culling artwork using a graphics processing unit | Physics | 26 | Active |
| US8379939B1 | Efficient and scalable face recognition in photo albums | Physics | 15 | Active |
| US8264503B1 | Batch early engagement rules graphics processing | Physics | 14 | Active |
| US7889205B1 | Frame buffer based transparency group computation on a GPU without context switching | Physics | 14 | Active |
| US8724908B2 | System and method for labeling a collection of images | Physics | 11 | Active |
| US7262782B1 | Selectively transforming overlapping illustration artwork | Physics | 9 | Expired |
| US8600106B1 | Method and apparatus for tracking objects within a video frame sequence | Physics | 8 | Active |
| US7605825B1 | Fast zoom-adaptable anti-aliasing of lines using a graphics processing unit | Physics | 8 | Active |
| US7719546B1 | Processing illustrations using stored information | Physics | 7 | Active |
| US7242415B1 | Processing illustrations using stored information | Physics | 6 | Expired |
| US7692652B2 | Selectively transforming overlapping illustration artwork | Physics | 5 | Active |
| US7750922B2 | Transparency group computation on a graphics processing unit | Physics | 3 | Active |
| US8907979B2 | Fast rendering of knockout groups using a depth buffer of a graphics processing unit | Physics | 1 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.