Patent · US Active

Frame buffer based transparency group computation on a GPU without context switching

US7889205B1 · kind B1 · utility

14Cited by
6References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 24, 2006
Grant dateFeb 15, 2011
Priority date
Expiry dateOct 12, 2029

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G2340/12
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

Transparency groups or other images may be rendered on graphics hardware using a GPU utilizing only a single frame buffer and without the need to switch contexts to another frame buffer. A single frame buffer may be allocated and the overall background image may be rendered to the frame buffer. In order to render a foreground image to be combined with the background image, a sub-image of the background image is copied from the frame buffer to a texture atlas. The foreground image may then be rendered to the portion of the frame buffer from which sub-image was copied. The foreground image may then be copied from the frame buffer into the texture atlas. Additionally, both the sub-image of the background image and the foreground image may be merged and copied from the texture atlas into the frame buffer.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.