David McNeill
50Patents
8h-index
39Co-inventors
78Inventor score
Filing activity: Jun 24, 1993 → Jun 15, 2023
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| USD512979S1 | Public address system | General | 75 | Expired |
| US5399813A | Category 5 telecommunication cable | Electricity | 64 | Expired |
| US9452356B1 | System and method for providing virtual items to users of a virtual space | Electricity | 63 | Active |
| US9259642B1 | In-game building that receives stat boosts from troops | Human Necessities | 47 | Active |
| US6968312B1 | System and method for measuring and managing performance in an information technology organization | Physics | 17 | Expired |
| US9649554B1 | Facilitating users to obtain information regarding locations within a virtual space | Human Necessities | 13 | Active |
| US9962605B1 | System and method for providing awards to users of an online game | Human Necessities | 12 | Active |
| US10828574B2 | System and method for providing virtual items to users of a virtual space | Electricity | 11 | Active |
| US10655385B2 | Dual cord operating system for an architectural covering | Fixed Constructions | 7 | Active |
| US11241629B2 | System and method for providing virtual items to users of a virtual space | Electricity | 6 | Active |
| US9120246B2 | Pressure tunable expandable mandrel for manufacturing a composite structure | Performing Operations; Transporting | 5 | Active |
| US9814968B1 | System and method for combining multiple types of virtual units in a single march in a tower defense game | Human Necessities | 5 | Active |
| US8271905B2 | Information presentation in virtual 3D | Physics | 4 | Active |
| US9610493B1 | Method and system for facilitating chance-based in-game virtual item distribution | Human Necessities | 3 | Active |
| US8972897B2 | Information presentation in virtual 3D | Physics | 3 | Active |
| US11299931B2 | Wand assembly for use with a vertical architectural-structure covering | Fixed Constructions | 3 | Active |
| US9539512B1 | Facilitating player interactions with tiles in an online game | Human Necessities | 2 | Active |
| US9579564B1 | Double or nothing virtual containers | Human Necessities | 2 | Active |
| US9440145B1 | Providing virtual items configured to facilitate temporary resource requirement reduction in an online game | Human Necessities | 2 | Active |
| US9799163B1 | System and method for providing a currency multiplier item in an online game with a value based on a user's assets | Physics | 1 | Active |
| US10987582B2 | System and method for providing awards to users of an online game | Human Necessities | 1 | Active |
| US9931570B1 | Double or nothing virtual containers | Human Necessities | 1 | Active |
| USD950976S1 | Wand assembly for use in an architectural-structure covering | General | 1 | Active |
| US9731201B1 | Method and system for facilitating chance-based in-game virtual item distribution | Human Necessities | 1 | Active |
| US9669316B2 | System and method for providing virtual items to users of a virtual space | Electricity | 1 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.