Greg A. Schlottmann
27Patents
16h-index
25Co-inventors
77Inventor score
Filing activity: Aug 9, 2001 → Jun 1, 2016
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US6887157B2 | Virtual cameras and 3-D gaming environments in a gaming machine | Physics | 231 | Expired |
| US7465230B2 | Virtual cameras and 3-D gaming environments in a gaming machine | Physics | 212 | Active |
| US7674180B2 | Server based gaming system having system triggered loyalty award sequences | Physics | 167 | Active |
| US7931533B2 | Game development architecture that decouples the game logic from the graphics logics | Human Necessities | 131 | Expired |
| US6902481B2 | Decoupling of the graphical presentation of a game from the presentation logic | Human Necessities | 120 | Expired |
| US7988554B2 | Game development architecture that decouples the game logic from the graphics logic | Human Necessities | 115 | Active |
| US7684874B2 | Server based gaming system and method for selectively providing one or more different tournaments | Physics | 114 | Active |
| US7689302B2 | Server based gaming system and method for selectively providing one or more different tournaments | Physics | 73 | Active |
| US7787972B2 | Server based gaming system and method for selectively providing one or more different tournaments | Physics | 70 | Active |
| US7909696B2 | Game interaction in 3-D gaming environments | Physics | 43 | Active |
| US8384710B2 | Displaying and using 3D graphics on multiple displays provided for gaming environments | Human Necessities | 41 | Active |
| US7918730B2 | Trajectory-based 3-D games of chance for video gaming machines | Human Necessities | 32 | Expired |
| US7572186B2 | Virtual cameras and 3-D gaming environments in a gaming machine | Physics | 32 | Active |
| US10373442B2 | Server based gaming system and method for selectively providing one or more different tournaments | Physics | 29 | Active |
| US7934994B2 | Virtual cameras and 3-D gaming environments in a gaming machine | Physics | 23 | Active |
| US8012019B2 | 3-D text in a gaming machine | Human Necessities | 18 | Active |
| US8210930B2 | Server based gaming system having system triggered loyalty award sequences | Physics | 12 | Active |
| US7837556B2 | Decoupling of the graphical presentation of a game from the presentation logic | Human Necessities | 11 | Active |
| US8251807B2 | Game development architecture that decouples the game logic from the graphics logic | Human Necessities | 6 | Active |
| US8500535B2 | Trajectory-based 3-D games of chance for video gaming machines | Human Necessities | 6 | Active |
| US8177624B2 | Gaming machine printing a ticket for promoting play of a bonus event | Physics | 4 | Active |
| US8523671B2 | Trajectory-based 3-D games of chance for video gaming machines | Human Necessities | 2 | Active |
| US9072967B2 | Trajectory-based 3-D games of chance for video gaming machines | Human Necessities | 1 | Active |
| US9358453B2 | Trajectory-based 3-D games of chance for video gaming machines | Human Necessities | 1 | Active |
| US8992320B2 | Trajectory-based 3-D games of chance for video gaming machines | Human Necessities | 1 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.