Patent · US Active

Virtual cameras and 3-D gaming environments in a gaming machine

US7934994B2 · kind B2 · utility

23Cited by
163References
25Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 4, 2008
Grant dateMay 3, 2011
Priority date
Expiry dateNov 12, 2028

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/34
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a three-dimensional object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of the game outcome presentation. To add excitement to the game, a 3-D position of the 3-D object and other features of the 3-D gaming environment may be controlled by a game player. Nearly an unlimited variety of virtual objects, such as slot reels, gaming machines and casinos, may be modeled in the 3-D gaming environment.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.