Qi Zhang
28Patents
6h-index
41Co-inventors
61Inventor score
Filing activity: Aug 23, 2018 → Feb 19, 2024
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US11157742B2 | Methods and systems for multiplayer tagging for ball game analytics generation with a mobile computing device | Physics | 23 | Active |
| US10600334B1 | Methods and systems for facilitating interactive training of body-eye coordination and reaction time | Physics | 23 | Active |
| US10489656B2 | Methods and systems for ball game analytics with a mobile device | Physics | 19 | Active |
| US11045705B2 | Methods and systems for 3D ball trajectory reconstruction | Physics | 12 | Active |
| US11380100B2 | Methods and systems for ball game analytics with a mobile device | Physics | 9 | Active |
| US10643492B2 | Remote multiplayer interactive physical gaming with mobile computing devices | Physics | 7 | Active |
| US11819734B2 | Video-based motion counting and analysis systems and methods for virtual fitness application | Physics | 4 | Active |
| US11024053B1 | User analytics using a mobile device camera and associated systems and methods | Physics | 3 | Active |
| US10748376B2 | Real-time game tracking with a mobile device using artificial intelligence | Electricity | 3 | Active |
| US11638854B2 | Methods and systems for generating sports analytics with a mobile device | Human Necessities | 3 | Active |
| US11642047B2 | Interactive training of body-eye coordination and reaction times using multiple mobile device cameras | Physics | 1 | Active |
| US11594029B2 | Methods and systems for determining ball shot attempt location on ball court | Physics | 1 | Active |
| US10930172B2 | Methods and systems for facilitating interactive training of body-eye coordination and reaction time | Physics | 1 | Active |
| US11450010B2 | Repetition counting and classification of movements systems and methods | Physics | 1 | Active |
| US12138042B2 | Methods and systems for facilitating interactive training of body-eye coordination and reaction time | Physics | 0 | Active |
| US11048948B2 | System and method for counting objects | Physics | 0 | Active |
| US12429887B2 | Pose adjustment method, pose adjustment device, electronic equipment and readable storage medium | General | 0 | Revoked |
| US12383789B2 | Video-based motion counting and analysis systems and methods for virtual fitness application | Physics | 0 | Active |
| US11810321B2 | Methods and systems for multiplayer tagging using artificial intelligence | Physics | 0 | Active |
| US12312591B2 | Methods and systems for generating complex spatial patterns | Chemistry; Metallurgy | 0 | Active |
| US12238129B2 | Customized anomaly detection | Physics | 0 | Active |
| US12280297B2 | Pose comparison systems and methods using mobile computing devices | Human Necessities | 0 | Active |
| US11623103B2 | Systems and methods for enhancing platelet biogenesis and extending platelet lifespan with low level light | Human Necessities | 0 | Active |
| US12233332B2 | Remote multiplayer interactive physical gaming with mobile computing devices | Physics | 0 | Active |
| US12323389B2 | Beacon and threat intelligence based APT detection | Electricity | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.