Patent · US Active

Video-based motion counting and analysis systems and methods for virtual fitness application

US11819734B2 · kind B2 · utility

4Cited by
4References
16Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 4, 2021
Grant dateNov 21, 2023
Priority date
Expiry dateNov 4, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2207/30221
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A system and method for implementing a virtual fitness application are disclosed. Embodiments may be built for various platforms, including web browsers and mobile phones. One embodiment uses pose estimation to count the repetitive motions of a fitness activity (e.g., running). In one embodiment, to count the repetitive motions, a repetitive motion counting process is used that is based on computing differences of Y-coordinates of key points of the user. The repetitive motion counting process includes selecting a proper pose of the user; computing one or more delta values (corresponding to Y-coordinate changes of the key points); and counting a given user movement as a repetitive motion based on a function (e.g., average) of the delta values. One embodiment uses the pose estimation and repetitive motion count results to provide a gamified experience, for example, a leaderboard, a stats report, instant visual feedback, badges, coins, and a social experience.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.