Inventor · Saltillo, MS, US

Ryan Pressley

20Patents
3h-index
13Co-inventors
56Inventor score

Filing activity: Mar 19, 2014 → May 11, 2023

Most-cited inventions

PatentTitleAreaCited byStatus
US10238948B2 Mission-based, game-implemented cyber training system and method Physics 11 Active
US10056005B2 Mission-based, game-implemented cyber training system and method Electricity 9 Active
US10518162B2 Mission-based, game implemented cyber training system and method Physics 9 Active
US8996705B2 Optimization of enhanced network links Electricity 3 Active
US9432296B2 Systems and methods for initializing packet transfers Electricity 2 Active
US10516751B2 Optimization of enhanced network links Electricity 2 Active
US10515564B2 Mission-based, game-implemented cyber training system and method Electricity 2 Active
US11189188B2 Mission-based, game-implemented cyber training system and method Electricity 2 Active
US10931775B2 Optimization of enhanced network links Electricity 1 Active
US11056017B2 System for dynamically provisioning cyber training environments Electricity 1 Active
US11071901B2 Mission-based, game-implemented cyber training system and method Physics 1 Active
US12208322B2 Mission-based, game-implemented cyber training system and method Physics 0 Active
US11666817B2 Mission-based, game-implemented cyber training system and method Physics 0 Active
US10672289B2 System for dynamically provisioning cyber training environments Electricity 0 Active
US11411920B2 Method and system for creating a secure public cloud-based cyber range Electricity 0 Active
US12237199B2 System for dynamically provisioning cyber training environments Electricity 0 Active
US9923987B2 Optimization of enhanced network links Electricity 0 Active
US9578124B2 Optimization of enhanced network links Electricity 0 Active
US11600198B2 System for dynamically provisioning cyber training environments Electricity 0 Active
US10205795B2 Optimization of enhanced network links Electricity 0 Active

Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.