Inventor · San Francisco, CA, US

Sam McLellan

26Patents
9h-index
8Co-inventors
60Inventor score

Filing activity: Aug 8, 2013 → Jan 20, 2022

Most-cited inventions

PatentTitleAreaCited byStatus
US9656174B1 Purchasable tournament multipliers Human Necessities 61 Active
US9610503B2 Placeholder items that can be exchanged for an item of value based on user performance Human Necessities 39 Active
US9789407B1 Placeholder items that can be exchanged for an item of value based on user performance Human Necessities 33 Active
US9975050B1 System and method for providing awards to players of a game Human Necessities 25 Active
US10195532B1 Purchasable tournament multipliers Human Necessities 22 Active
US10482713B1 System and method for facilitating a secondary game Physics 19 Active
US9508222B1 Customized chance-based items Physics 19 Active
US10456689B2 System and method for providing awards to players of a game Human Necessities 16 Active
US10286324B1 System and method for providing virtual items through virtual purchases with a decreasing secondary virtual currency Human Necessities 11 Active
US10878663B2 System and method for facilitating a secondary game Physics 9 Active
US9511281B1 Beginner's offer via inventory item pack Human Necessities 6 Active
US9814981B2 Customized chance-based items Physics 6 Active
US9582965B1 Incentivizing users to alter virtual item balances in an online game Human Necessities 5 Active
US9561433B1 Providing event rewards to players in an online game Physics 5 Active
US9744445B1 System and method for providing awards to players of a game Human Necessities 5 Active
US11270555B2 System and method for facilitating a secondary game Physics 4 Active
US9666026B1 Systems and methods for providing offers within a game space that decrease in value based on previous acceptances of the offers Physics 2 Active
US10080972B1 Mystery boxes that adjust due to past spending behavior Physics 1 Active
US10201758B2 Customized change-based items Physics 1 Active
US9968854B1 Placeholder items that can be exchanged for an item of value based on user performance Human Necessities 1 Active
US9744446B2 Mystery boxes that adjust due to past spending behavior Physics 1 Active
US10210708B1 Systems and methods for providing offers within a game space that decrease in value based on previous acceptances of the offers Physics 0 Active
US10245514B2 Placeholder items that can be exchanged for an item of value based on user performance Human Necessities 0 Active
US10475058B1 Incentivizing users to alter virtual item balances in an online game Human Necessities 0 Active
US11657679B2 System and method for facilitating a secondary game Physics 0 Active

Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.