Stephan Cunningham
33Patents
8h-index
29Co-inventors
75Inventor score
Filing activity: May 8, 2002 → Sep 1, 2023
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US6983280B2 | Automated processing of appropriateness determination of content for search listings in wide area network searches | Emerging Cross-Sectional Technologies | 113 | Expired |
| US11062284B1 | Systems and methods for facilitating transactions of virtual items between users of an online game | Human Necessities | 49 | Active |
| US10518178B1 | Systems and methods for transfer of rights pertaining to game assets between users of an online gaming platform | Electricity | 28 | Active |
| US7054857B2 | Use of extensible markup language in a system and method for influencing a position on a search result list generated by a computer network search engine | Emerging Cross-Sectional Technologies | 25 | Expired |
| US10872367B1 | Systems and methods for controlling permissions pertaining to sales activities by users of an online game | Physics | 15 | Active |
| US10512843B1 | Systems and methods for using re-playable in-game operations to reach particular user game states in an online gaming platform | Human Necessities | 14 | Active |
| US11224818B2 | Systems and methods for transfer of rights pertaining to game assets between users of an online gaming platform | Electricity | 11 | Active |
| US10726107B2 | Systems and methods for facilitating tokenization of modifiable game assets on a distributed blockchain | Electricity | 9 | Active |
| US10786741B2 | Systems and methods for transfer of rights pertaining to game assets between users of an online gaming platform | Electricity | 6 | Active |
| US10970602B1 | Systems and methods for converting video information into electronic output files | Physics | 5 | Active |
| US7698281B2 | Use of extensible markup language in a system and method for influencing a position on a search result list generated by a computer network search engine | Emerging Cross-Sectional Technologies | 5 | Active |
| US11373174B1 | Systems and methods for facilitating transfer of ownership of tokens between users on a decentralized database | Electricity | 5 | Active |
| US10639548B1 | Systems and methods for facilitating streaming interfaces for games | Human Necessities | 4 | Active |
| US11130056B2 | Systems and methods for facilitating streaming interfaces for games | Human Necessities | 4 | Active |
| US10810183B1 | Systems and methods for synchronizing database operations with a distributed blockchain | Electricity | 3 | Active |
| US11077369B2 | Systems and methods for using re-playable in-game operations to reach particular user game states in an online gaming platform | Human Necessities | 3 | Active |
| US11413527B2 | Systems and methods for using replay assets of executable in-game operations to reach particular game states in an online gaming platform | Human Necessities | 2 | Active |
| US11813524B2 | Systems and methods for using replay assets of executable in-game operations to reach particular game states in an online gaming platform | Human Necessities | 1 | Active |
| US11484796B1 | Systems and methods for facilitating distribution of in-game instructions pertaining to an online gaming platform | Human Necessities | 1 | Active |
| US10157387B2 | Method and system for establishing a reserve price for a publisher's ad space inventory offered via a real-time bidding market | Physics | 1 | Active |
| US11687923B2 | Systems and methods for facilitating tokenization of modifiable game assets on a distributed blockchain | Electricity | 0 | Active |
| US11574358B2 | Impression allocation system and methods using an auction that considers losing bids | Physics | 0 | Active |
| US11497994B2 | Systems and methods for facilitating streaming interfaces for games | Human Necessities | 0 | Active |
| US12265982B2 | System and method for linking video-game activation on consoles to connected television advertisement delivery | Human Necessities | 0 | Active |
| US11443356B2 | Systems and methods for controlling permissions for offering in-game items for sale | Physics | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.