Yiwei Yang
13Patents
3h-index
19Co-inventors
46Inventor score
Filing activity: Dec 4, 2019 → Jun 5, 2023
Most-cited inventions
| Patent | Title | Area | Cited by | Status |
|---|---|---|---|---|
| US12029984B2 | In-game asset tracking using NFTs that track impressions across multiple platforms | Human Necessities | 18 | Active |
| US11883748B2 | Fractional non-fungible token for game related digital assets | Human Necessities | 18 | Active |
| US11707682B2 | NFT framework for transferring and using digital assets between game platforms | Human Necessities | 18 | Active |
| US11995233B2 | Biometric feedback captured during viewing of displayed content | Human Necessities | 1 | Active |
| US11027205B1 | Video game page providing information and functionalities based on video game lifecycle and user context | Human Necessities | 1 | Active |
| US11980807B2 | Adaptive rendering of game to capabilities of device | Physics | 0 | Active |
| US12179106B2 | Local environment scanning to characterize physical environment for use in VR/AR | Physics | 0 | Active |
| US11745101B2 | Touch magnitude identification as input to game | Human Necessities | 0 | Active |
| US12307530B2 | Assigning non-fungible token (NFT) to creative in-game concept asset designs | Human Necessities | 0 | Active |
| US11628372B2 | Video game page providing information and functionalities based on video game lifecycle | Human Necessities | 0 | Active |
| US11776166B2 | Discrimination between virtual objects and real objects in a mixed reality scene | Physics | 0 | Active |
| US11989515B2 | Adjusting explainable rules using an exploration framework | Physics | 0 | Active |
| US12403403B2 | NFT framework for transferring and using digital assets between game platforms | Human Necessities | 0 | Active |
Source: USPTO / EPO open patent data. Inventor disambiguation is heuristic; counts are objective bibliographic measures.