Patent · US Active

Method and system for creating character poses in a virtual reality environment

US10032305B2 · kind B2 · utility

1Cited by
4References
17Claims
0Family size

Assignee

Inventor

Key dates

Filing dateMay 31, 2017
Grant dateJul 24, 2018
Priority date
Expiry dateMay 31, 2037

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG02B2027/0187
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A system includes hardware processor(s), an HMD, an input device, and an onion skin animation module. The animation modules is configured to receive a character rig of a 3D character, receive a first 3D animation of the 3D character, the first 3D animation defines a motion sequence of the 3D character based on the character rig, create a virtual time bar within the virtual environment, the virtual time bar displaying a timeline associated with the first 3D animation, identify a first animation time within the first 3D animation, the first animation time is a point in time during the motion sequence, create a first pose object of the 3D character in the virtual environment, pose the first pose object based on the first 3D animation at the animation time, and positioning the first pose object within the virtual environment proximate the first animation time on the virtual time bar.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.