Stereoscopic rendering using vertix shader instancing
US10134170B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Sep 26, 2013 |
| Grant date | Nov 20, 2018 |
| Priority date | — |
| Expiry date | Nov 28, 2033 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04N13/275
- WIPO fieldAudio-visual technology
- WIPO sectorElectrical engineering
Abstract
Various embodiments are generally directed to techniques to generate stereoscopic views of a scene for purposes of providing an illusion of depth to the scene. An apparatus for stereoscopic rendering includes a processor component; a vertex shader to generate a plurality of vertices corresponding to primitives that are a representation of the scene to be displayed, the vertex shader transforming a first instance of the plurality of vertices to a first projected space in a first portion of a two-dimensional (2D) area and transforming a second instance of the plurality of vertices to a second projected space in the 2D area, the first portion of the 2D area corresponding to a first stereoscopic view of the scene and the second portion of the 2D area corresponding to a second stereoscopic view of the scene.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.