System and method for network gaming architecture
US10195520B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | May 14, 2013 |
| Grant date | Feb 5, 2019 |
| Priority date | — |
| Expiry date | Jan 7, 2034 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F13/32
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
Disclosed are systems and methods for selectively, dynamically, and quickly altering software without the need for a complete software update. The disclosed system allows for selectively, dynamically, and quickly altering software by using a plurality of script files that can alter any aspect of the software. More specifically, the software relates to videogames and the system provides event scripts that selectively, dynamically, and quickly change the players gaming experience and particularly related to multiplayer gaming. The event scripts can initiate group events during a multiplayer game session to increase player involvement, interest, and excitement.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.