Patent · US Active

System and method for network gaming architecture

US10195520B1 · kind B1 · utility

1Cited by
1References
19Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 14, 2013
Grant dateFeb 5, 2019
Priority date
Expiry dateJan 7, 2034

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/32
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Disclosed are systems and methods for selectively, dynamically, and quickly altering software without the need for a complete software update. The disclosed system allows for selectively, dynamically, and quickly altering software by using a plurality of script files that can alter any aspect of the software. More specifically, the software relates to videogames and the system provides event scripts that selectively, dynamically, and quickly change the players gaming experience and particularly related to multiplayer gaming. The event scripts can initiate group events during a multiplayer game session to increase player involvement, interest, and excitement.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.