Patent · US Active

Server system for processing graphic output and responsively blocking select input commands

US10226700B2 · kind B2 · utility

1Cited by
1References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 23, 2016
Grant dateMar 12, 2019
Priority date
Expiry dateMar 11, 2037

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G2340/125
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU (Graphics Processing Unit). The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream. Video frames provided by the video server optionally include overlays added to the output of the GPU. These overlays can include voice data received from another game player. These overlays may be used to prevent presentation of non-allowed input controls.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.