Patent · US Active

Augmenting virtual reality video games with friend avatars

US10668382B2 · kind B2 · utility

3Cited by
0References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 26, 2018
Grant dateJun 2, 2020
Priority date
Expiry dateAug 2, 2038

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8082
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Methods and systems are provided for augmenting a video game with an avatar of a real world person. A method provides for executing a video game being played by a user via a head mounted display (HMD). The method includes operations for identifying a generic spectator within the video game and determining virtual coordinates associated with the generic spectator. The method also provides receiving data associated with an avatar of a real world person that is usable to display the avatar within the video game in three-dimensional (3D) form. The method provides removing the generic spectator from view within the video game and inserting the avatar into the video game at the virtual coordinates associated with the generic spectator. The method further provides rendering a virtual reality (VR) presentation of the video game for the user having a view of the avatar and sending the VR presentation to an HMD of the user for display.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.