Patent · US Active

Three dimensional digital content editing in virtual reality

US10671239B2 · kind B2 · utility

0Cited by
0References
21Claims
0Family size

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Key dates

Filing dateDec 18, 2017
Grant dateJun 2, 2020
Priority date
Expiry dateApr 11, 2038

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F2203/04802
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A method for editing. The method includes receiving a sequence of interactive VR scenes of digital content, each interactive VR scene showing a 3D gaming environment. The method includes placing the sequence of interactive VR scenes within a 3D editing space. The method includes sending a view of the 3D editing space including at least one of the sequence of interactive VR scenes to an HMD for viewing by the user. The method includes receiving at least one input editing command from a device of the user. The method includes modifying the sequence of interactive VR scenes in response to the input editing command, wherein the at least one editing command is provided through an input enabled while wearing the HMD and viewing the 3D editing space via the HMD so as to provide real-time views showing modifications made to the sequence of interactive VR scenes.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.