Patent · US Active

Network connection selection processing system

US10729975B1 · kind B1 · utility

10Cited by
40References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 30, 2016
Grant dateAug 4, 2020
Priority date
Expiry dateDec 18, 2036

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L61/2514
  • WIPO fieldDigital communication
  • WIPO sectorElectrical engineering

Abstract

Embodiments of a system and method for dynamically selecting a communication technology based at least in part on the success in forming a peer-to-peer connection for playing an instance of a video game are disclosed. Further, the systems may dynamically select a communication technology based on the quality of service of an established communication connection between two or more computing systems corresponding to two or more users attempting to play the instance of the video game. In some embodiments, the identification of a communication technology may occur during a gaming session and the communication technology used at the start of the game play session may be transitioned to another communication technology enabling the maintenance of a level of quality of service.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.