Patent · US Active

Adaptive shading in a graphics processing pipeline

US10733794B2 · kind B2 · utility

2Cited by
7References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 13, 2013
Grant dateAug 4, 2020
Priority date
Expiry dateAug 12, 2038

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/005
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

One embodiment of the present invention includes a parallel processing unit (PPU) that performs pixel shading at variable granularities. For effects that vary at a low frequency across a pixel block, a coarse shading unit performs the associated shading operations on a subset of the pixels in the pixel block. By contrast, for effects that vary at a high frequency across the pixel block, fine shading units perform the associated shading operations on each pixel in the pixel block. Because the PPU implements coarse shading units and fine shading units, the PPU may tune the shading rate per-effect based on the frequency of variation across each pixel group. By contrast, conventional PPUs typically compute all effects per-pixel, performing redundant shading operations for low frequency effects. Consequently, to produce similar image quality, the PPU consumes less power and increases the rendering frame rate compared to a conventional PPU.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.