Patent · US Active

Virtual representation of physical agent

US10874952B2 · kind B2 · utility

0Cited by
22References
27Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 25, 2018
Grant dateDec 29, 2020
Priority date
Expiry dateJun 5, 2038

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG05B2219/40302
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A robotic system is integrated with one or more mobile computing devices. Physical configurations of individual components of the system in physical space, or agents, under control of a user or users, are duplicated in a representation in virtual space. Some degree of real-time parity is maintained between the physical and virtual spaces, so as to implement a virtual environment that mirrors the physical one. Events occurring within one environment can directly influence and bear consequence on the course of events occurring within the other environment. Elements of virtual space thereby become truly interdependent and unified on a peer footing with elements in physical space. In at least one embodiment, the system is implemented as an application in entertainment, such as the manifestation of a video game in physical space.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.