Patent · US Active

User analysis system and method

US10918958B2 · kind B2 · utility

0Cited by
3References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 5, 2018
Grant dateFeb 16, 2021
Priority date
Expiry dateJan 5, 2038

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/558
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A user analysis method for assisting a current user within the videogame includes: measuring one or more indicators of success for a scenario within the videogame as played by the current user, detecting if the one or more measured indicators of success are below an evaluation threshold, and if so then providing a hint to the current user relating to successful behaviour in the scenario, wherein providing a hint has a measuring step including measuring one or more indicators of behaviour for the scenario within the videogame as played by the current user, an evaluating step including evaluating the one or more measured indicators of behaviour with respect to data derived from a corpus of measured indicators of behaviour previously generated for other users for the scenario, a difference detecting step including detecting a respective difference in the one or more measured indicators of behaviour between the current user and a subset of other users detected to have a predetermined level of success in the scenario, and the providing step including providing a hint to the current user indicating a change in one or more behaviours that reduces a respective difference in the one or more…

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.