Patent · US Active

Automated cross-session video game testing

US10949325B1 · kind B1 · utility

11Cited by
5References
17Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 18, 2017
Grant dateMar 16, 2021
Priority date
Expiry dateNov 27, 2037

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F11/3452
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Embodiments disclosed herein include a system that is capable of processing test data across multiple sessions of a video game. In some cases, the tests are performed over multiple video games that share a game engine. The generated test data may be analyzed as the test is being performed and key performance indicators may be extracted from the test data reducing the test data by at least an order of magnitude. Further, the extracted key performance indicators are used to automatically conduct further testing, such as regression testing, based on an analysis of the key performance indicators with respect to trend data generated from prior tests of the video game or of a shared game engine used by multiple video games.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.