Patent · US Active

Adaptive shading in a graphics processing pipeline

US10991152B2 · kind B2 · utility

3Cited by
12References
25Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 20, 2017
Grant dateApr 27, 2021
Priority date
Expiry dateJan 20, 2037

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2210/52
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

One embodiment of the present invention includes a parallel processing unit (PPU) that performs pixel shading at variable granularities. For effects that vary at a low frequency across a pixel block, a coarse shading unit performs the associated shading operations on a subset of the pixels in the pixel block. By contrast, for effects that vary at a high frequency across the pixel block, fine shading units perform the associated shading operations on each pixel in the pixel block. Because the PPU implements coarse shading units and fine shading units, the PPU may tune the shading rate per-effect based on the frequency of variation across each pixel group. By contrast, conventional PPUs typically compute all effects per-pixel, performing redundant shading operations for low frequency effects. Consequently, to produce similar image quality, the PPU consumes less power and increases the rendering frame rate compared to a conventional PPU.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.