Patent · US Active

User analysis system and method

US11033825B2 · kind B2 · utility

0Cited by
1References
15Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 5, 2018
Grant dateJun 15, 2021
Priority date
Expiry dateJan 5, 2038

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/558
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A user analysis method of assisting a current user within the videogame, includes: obtaining an indication that a hint is required for a scenario within the videogame; and if so, providing a hint to the current user relating to successful behaviour in the scenario; where providing a hint comprises: obtaining one or more indicators of behaviour for the scenario within the videogame, a difference detecting step comprising detecting a respective difference between the one or more obtained indicators of behaviour and corresponding data derived from a corpus of measured indicators of behaviour previously generated from a subset of other users detected to have a predetermined level of success in the scenario, and the providing step comprising providing a hint to the current user indicating a change in one or more behaviours that reduces a respective difference in the one or more measured indicators of behaviour between the current user and the subset of other users detected to have a predetermined level of success in the scenario.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.