Method for determining player behavior
US11090566B1 · kind B1 · utility
Assignee
Inventor
Key dates
| Filing date | Sep 16, 2020 |
| Grant date | Aug 17, 2021 |
| Priority date | — |
| Expiry date | Sep 16, 2040 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/65
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
Methods and systems for determining behavior of a player playing a video game includes assigning a behavioral value point for the player and for each game item in a gaming scenario of the video game. An action performed by the player and directed toward a specific game item is detected in the gaming scenario. Adjustment value points defined for the action and for the effect of the action on the different game items are identified. A change in the behavioral value points for the player and for each game item affected by the action of the player is dynamically computed by applying adjustment value points defined for the action and for the effect of the action to the corresponding behavioral value points assigned to the player and for each game item affected by the action. The change in the behavioral value points of the player and of each game item affected by the action are examined to establish if the player is exhibiting good behavior or bad behavior.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.