Patent · US Active

Particle-based inverse kinematic rendering system

US11113860B2 · kind B2 · utility

39Cited by
54References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 13, 2020
Grant dateSep 7, 2021
Priority date
Expiry dateJan 13, 2040

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2213/12
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

The present disclosure provides embodiments of a particle-based inverse kinematic analysis system. The inverse kinematic system can utilize a neural network, also referred to as a deep neural network, which utilizes machine learning processes in order to create poses that are more life-like and realistic. The system can generate prediction models using motion capture data. The motion capture data can be aggregated and analyzed in order to train the neural network. The neural network can determine rules and constraints that govern how joints and connectors of a character model move in order to create realistic motion of the character model within the game application.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.