Patent · US Active

Graphics processing method and system for processing sub-primitives

US11263806B2 · kind B2 · utility

1Cited by
3References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 9, 2019
Grant dateMar 1, 2022
Priority date
Expiry dateDec 25, 2039

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/80
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A graphics processing system configured to use a rendering space which is subdivided into a plurality of tiles, includes geometry processing logic having geometry transform and sub-primitive logic configured to receive graphics data of input graphics data items, and to determine transformed positions within the rendering space of one or more sub-primitives derived from the input graphics data items using a plurality of shader stages; and a tiling unit configured to generate control stream data including sub-primitive indications to indicate which of the sub-primitives are to be used for rendering each tile. The geometry processing logic is configured to write to a memory, for each instance of a pre-determined shader stage, shader stage output data comprising data output from each instance of the pre-determined shader stage used to process the received graphics data.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.