Patent · US Active

Method of computing simulated surfaces for animation generation and other purposes

US11354878B2 · kind B2 · utility

0Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 24, 2021
Grant dateJun 7, 2022
Priority date
Expiry dateFeb 24, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2219/2016
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A simulator computes surfaces corresponding to objects in a simulation by computing covariance matrices for particles that use a square root of a diagonal matrix. The simulator might operate by receiving positions and sizes for each particle of a plurality of particles comprising a first object, identifying a subset of the plurality of particles whose positions are proximate to a first surface of the first object, deforming particles of the subset of the plurality of particles by generating a covariance matrix for each particle of the plurality of particles, using a square root of a diagonal matrix, wherein the diagonal matrix is a diagonal matrix of neighboring particles for each particle of the plurality of particles, and computing the first surface of the first object based on the deformed particles.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.