Method of computing simulated surfaces for animation generation and other purposes
US11354878B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Feb 24, 2021 |
| Grant date | Jun 7, 2022 |
| Priority date | — |
| Expiry date | Feb 24, 2041 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2219/2016
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A simulator computes surfaces corresponding to objects in a simulation by computing covariance matrices for particles that use a square root of a diagonal matrix. The simulator might operate by receiving positions and sizes for each particle of a plurality of particles comprising a first object, identifying a subset of the plurality of particles whose positions are proximate to a first surface of the first object, deforming particles of the subset of the plurality of particles by generating a covariance matrix for each particle of the plurality of particles, using a square root of a diagonal matrix, wherein the diagonal matrix is a diagonal matrix of neighboring particles for each particle of the plurality of particles, and computing the first surface of the first object based on the deformed particles.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.