Patent · US Active

Animation control rig generation

US11410368B2 · kind B2 · utility

0Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 19, 2021
Grant dateAug 9, 2022
Priority date
Expiry dateMar 19, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2219/2021
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

An animation system is provided for generating an animation control rig for character development, configured to manipulate a skeleton of an animated character. Hierarchical representation of puppets includes groups of functions related in a hierarchy according to character specialization for creating the animated rig are derived using base functions of a core component node. The hierarchical nodes may include an archetype node, at least one appendage node, and at least one feature node. In some implementations, portions of a hierarchical node, including the functions from the core component node, may be shared to generate different animation rigs for a variety of characters. In some implementations, portions of a hierarchical node, including the component node functions, may be reused to build similar appendages of a same animation rig.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.