Patent · US Active

Augmented reality mobile edge computing

US11420116B2 · kind B2 · utility

0Cited by
4References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 25, 2020
Grant dateAug 23, 2022
Priority date
Expiry dateJun 20, 2040

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L67/52
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.