Patent · US Active

Reducing human interactions in game annotation

US11724171B2 · kind B2 · utility

0Cited by
4References
18Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 1, 2020
Grant dateAug 15, 2023
Priority date
Expiry dateFeb 23, 2041

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N21/8456
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

The sport data tracking systems available today are based on specialized hardware to detect and track targets on the field. While effective, implementing and maintaining these systems pose a number of challenges, including high cost and need for close human monitoring. On the other hand, the sports analytics community has been exploring human computation and crowdsourcing in order to produce tracking data that is trustworthy, cheaper and more accessible. However, state-of-the-art methods require a large number of users to perform the annotation, or put too much burden into a single user. Example methods, systems and user interfaces that facilitate the creation of tracking data sequences of events (e.g., plays of baseball games) by warm-starting a manual annotation process using a vast collection of historical data are described.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.