Patent · US Active

On device game engine architecture

US11806624B2 · kind B2 · utility

7Cited by
15References
18Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 21, 2020
Grant dateNov 7, 2023
Priority date
Expiry dateSep 21, 2040

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/79
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game server receives data associated with gameplay of one or more user accounts, the one or more user accounts being used for playing a designated game. The game server computes, for the one or more user accounts, a player model representing previous in-game behavior of the one or more user accounts. The game server identifies, based on the player model, configuration values for the designated game. The configuration values represent data to specify operation of the designated game. The configuration values represent at least one of a game mechanics configuration and a game parameter configuration. The game server causes transmission of the configuration values to a client device. The configuration values cause the client device to adjust a game engine at the client device based on the previous in-game behavior of the one or more user accounts.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.