Customer-generated video game player matchmaking in a multi-tenant environment
US11872497B1 · kind B1 · utility
Assignee
Inventor
Key dates
| Filing date | Jul 30, 2021 |
| Grant date | Jan 16, 2024 |
| Priority date | — |
| Expiry date | Mar 24, 2042 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/5566
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A selection to use a customer-generated matchmaking algorithm is received, by a multi-tenant gaming service, from a first customer. Indications of a plurality of video game player matchmaking requests and corresponding player characteristic data are provided, by the multi-tenant gaming service, for processing by the customer-generated matchmaking algorithm. An indication of a first player match determined by the customer-generated matchmaking algorithm, based on the video game player matchmaking requests and the player characteristic data, is received, by the multi-tenant gaming service. The first player match may be between at least a first player and a second player. Execution of a first video game session to which the first player and the second player are connected is hosted, by the multi-tenant gaming service.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.