Patent · US Active

Live reverb metrics system

US11878246B1 · kind B1 · utility

1Cited by
0References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 27, 2021
Grant dateJan 23, 2024
Priority date
Expiry dateJun 30, 2042

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04S2400/11
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Various aspects of the subject technology relate to systems, methods, and machine-readable media for rendering audio via a game engine for a game. Various aspects may include determining sound source reverb metrics and listener reverb metrics. Aspects may include determining reverbs within a reverb possibility space for all rooms or spaces of the game rendered by the game engine. Aspects may also include determining sound tuning parameters describing reverb attenuation over distance. Aspects may include calculating acoustic parameters based on the reverb metrics, relative positions, and sound tuning parameters. Aspects may include rendering audio according to a fit of determined reverbs to the acoustic parameters.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.