Patent · US Active

System architecture for cloud gaming

US11957974B2 · kind B2 · utility

0Cited by
17References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 5, 2021
Grant dateApr 16, 2024
Priority date
Expiry dateOct 19, 2041

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/77
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Described herein is a cloud-based gaming system in which graphics processing operations of a cloud-based game can be performed on a client device. Client-based graphics processing can be enabled in response to a determination that the client includes a graphics processor having a performance that exceeds a minimum threshold. When a game is remotely executed and streamed to a client, the client is configurable to provide network feedback that can be used to adjust execution and/or encoding for the game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.