Patent · US Active

Graphics pipeline optimizations

US12169703B2 · kind B2 · utility

0Cited by
6References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 18, 2021
Grant dateDec 17, 2024
Priority date
Expiry dateMar 18, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T1/20
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Systems, apparatuses, and methods for implementing graphics pipeline optimizations are disclosed. A user interface (UI) is generated to allow a user to analyze shaders and determine resource utilization on any of multiple different target graphic devices. The UI allows the user to manipulate the state associated with the target graphics device for a given graphics pipeline. After being edited by the user, the state of the graphics pipeline is converted into a textual representation and input into a meta-app. The meta-app creates an application programming interface (API) construct from the shader source code and textual representation of the state which is compiled by a driver component into machine-level instructions. Also, resource usage statistics are generated for a simulated run of the graphics pipeline on the target graphics device. Then, the machine-level instructions and resource usage statistics are displayed in the UI for the user to analyze.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.