Patent · US Active

Controller action recognition from video frames using machine learning

US12172089B2 · kind B2 · utility

0Cited by
11References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 4, 2021
Grant dateDec 24, 2024
Priority date
Expiry dateJan 10, 2043

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06N3/08
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A machine learning model is used to receive a recorded video game for presentation on a spectator computer and to derive from the video identifications of controller operations during play of the game that resulted in the recorded video game. Indications of identified controller operations may be presented with the recorded video game to assist a viewer in learning how to play the game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.