Patent · US Active

Method for adjusting noise cancellation in headphones based on real-world activity or game context

US12183316B2 · kind B2 · utility

0Cited by
1References
17Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 28, 2022
Grant dateDec 31, 2024
Priority date
Expiry dateFeb 11, 2043

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04R2460/01
  • WIPO fieldOther consumer goods
  • WIPO sectorOther fields

Abstract

A method is provided, including: executing an interactive application, wherein executing the interactive application includes rendering video and audio of a virtual environment, the video being presented on a display viewed by a user, and the audio being presented through headphones worn by the user, and wherein executing the interactive application is responsive to user input generated from interactivity by the user with the presented video and audio; receiving environmental input from at least one sensor that senses a local environment in which the user is disposed; analyzing the environmental input to identify activity occurring in the local environment; responsive to identifying the activity, then adjusting a level of active noise cancellation applied by the headphones.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.