Patent · US Active

Methods and systems for dynamically adjusting sound based on detected objects entering interaction zone of user

US12274932B2 · kind B2 · utility

1Cited by
1References
18Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 27, 2022
Grant dateApr 15, 2025
Priority date
Expiry dateJun 4, 2043

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04S2420/01
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Methods and systems for processing audio for a user include identifying an interactive zone of the user as the user is interacting with a video game in a real-world environment. The real-world environment is monitored to detect any changes that can affect the interactive zone. Responsive to detecting changes, a volume of the audio directed to one side or both side of a headphone providing the audio to one or both ears of the user is dynamically adjusted. The adjustment to the audio is to prevent the user from getting distracted while interacting with the video game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.