Methods and systems for dynamically adjusting sound based on detected objects entering interaction zone of user
US12274932B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | May 27, 2022 |
| Grant date | Apr 15, 2025 |
| Priority date | — |
| Expiry date | Jun 4, 2043 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04S2420/01
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
Methods and systems for processing audio for a user include identifying an interactive zone of the user as the user is interacting with a video game in a real-world environment. The real-world environment is monitored to detect any changes that can affect the interactive zone. Responsive to detecting changes, a volume of the audio directed to one side or both side of a headphone providing the audio to one or both ears of the user is dynamically adjusted. The adjustment to the audio is to prevent the user from getting distracted while interacting with the video game.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.