Deferred shading graphics pipeline processor
US6229553A · kind A · utility
Assignee
Inventors
Key dates
| Filing date | Aug 20, 1999 |
| Grant date | May 8, 2001 |
| Priority date | — |
| Expiry date | Aug 20, 2019 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T15/87
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
Three-dimensional computer graphics systems and methods and more particularly to structure and method for a three-dimensional graphics processor and having other enhanced graphics processing features. In one embodiment the graphics processor is Deferred Shading Graphics Processor (DSGP) comprising an AGP interface, a command fetch decode (2000), a geometry unit (3000), a mode extraction (4000) and polygon memory (5000), a sort unit (6000) and sort memory (7000), a setup unit (8000), a cull unit (9000), a mode injection (10000), a fragment unit (11000), a texture (12000) and texture memory (13000) a phong shading (14000), a pixel unit (15000), a backend unit (1600) coupled to a frame buffer (17000). Other embodiments need not include all of these functional units, and the structures and methods of these units are applicable to other computational processes and systems as well as deferred and non-deferred shading graphical processors.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.